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Fusebox Games

Fusebox Games

www.fuseboxgames.com

1 Job

50 Employees

About the Company

At Fusebox Games we make world-leading choice-based narrative mobile games to entertain a global audience.

Fusebox came to life in 2016 and has since rapidly become a market leader in the Interactive Narrative mobile gaming space, particularly with it's success of licensed IP titles, such as Love Island: The Game, which frequently tops global charts.

Listed Jobs

Company background Company brand
Company Name
Fusebox Games
Job Title
Senior Unity Developer
Job Description
Job title: Senior Unity Developer Role Summary: Lead architectural design and technical ownership for live‑service and narrative games. Build scalable, modular systems, refactor legacy codebases, mentor peers, and ensure high‑quality, performance‑optimized releases across mobile platforms. Expectations: * Deliver end‑to‑end Unity projects from inception to production. * Apply SOLID, dependency injection, event‑driven patterns and architectural best practices. * Drive code quality through reviews, documentation, and scalable build pipelines. * Collaborate cross‑functionally with design, art, and backend teams. Key Responsibilities: * Architect and implement new greenfield game systems on a solid, future‑proof foundation. * Refactor monolithic legacy code into modular, testable assemblies using Assembly Definitions or UPM. * Translate complex design requirements into robust, decoupled technical solutions. * Optimize performance, memory usage, and asynchronous workloads on iOS and Android. * Produce and maintain high‑level technical documentation and architecture diagrams. * Mentor junior/mid‑level developers; conduct code reviews focusing on structure and design patterns. * Enforce coding standards, testing practices, and CI/CD pipelines within the Unity ecosystem. Required Skills: * Advanced C# proficiency with deep Unity memory management and async programming knowledge. * Proven experience architecting Unity projects from scratch to release (including full pipeline setup). * Expertise in Design Patterns (Singleton, Factory, Command, Observer) and architectural patterns (MVC, MVVM). * Practical experience with Assembly Definitions, Addressables, URP, UI Toolkit, ShaderGraph. * Strong performance profiling, memory management, and mobile optimization. * Ability to write clean, maintainable, efficient code; experience with TDD and unit testing frameworks. * Knowledge of CI/CD, automated testing in Unity; familiarity with Dependency Injection frameworks (Zenject, VContainer). * Bonus: experience with backend services (Google Cloud, AWS), mobile SDKs (AppsFlyer, OneSignal), narrative tools (Yarn Spinner) and story‑driven game design. Required Education & Certifications: * Bachelor’s degree in Computer Science, Software Engineering, or related field preferred (not mandatory).
United kingdom
Remote
Senior
12-02-2026