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EA SPORTS

EA SPORTS

www.easports.com

7 Jobs

1,393 Employees

About the Company


With more than 30 years in the game, EA SPORTS - a division of Electronic Arts - is one of the most iconic brands in entertainment, connecting hundreds of millions of people with the sports they love through top-selling video game franchises.

Listed Jobs

Company background Company brand
Company Name
EA SPORTS
Job Title
Software Engineer
Job Description
Vancouver, Canada
On site
24-09-2025
Company background Company brand
Company Name
EA SPORTS
Job Title
Technical Interface Designer - EA Sports FC
Job Description
Job title: Technical Interface Designer – EA Sports FC Role Summary: Design, implement, and optimize user interface and motion graphics for EA Sports FC, bridging artists and engineers to deliver immersive front‑end experiences. Expectations: 12‑month fixed‑term hybrid contract; minimum 3 days onsite at a UK or Bucharest office. Key Responsibilities: - Recreate screens and UI components from design mockups. - Collaborate with production and directors to define tasks, schedule projects, allocate resources, and ensure deliverables. - Convert legacy art assets to new formats and maintain best practices in code and art workflows. - Create UI animations, effects, and motion demos using the proprietary engine (Unreal/Unity). - Optimize art assets, debug visual and animation issues rapidly. - Integrate front‑end and HUD elements into the game build. - Document tools, workflows, and best practices on internal wiki. - Work cross‑functionally with engineering and art teams, communicating requirements and constraints. Required Skills: - 3+ years experience with 3D motion graphics or interface development in Unreal/Unity. - Object‑oriented programming proficiency (JavaScript, C#); scripting experience with Python. - Proficiency in Adobe Photoshop, After Effects, and related graphics/animation tools. - Experience with UE Blueprint and ECS architecture. - Knowledge of art optimization techniques, debugging, and version control (Perforce preferred). - Understanding of user experience principles. Required Education & Certifications: - Bachelor’s degree or equivalent in Computer Science, Game Programming, Game Art and Design, or related visual art/technical discipline. - Relevant diplomas or certifications in game art, design, or programming are advantageous.
Surrey, United kingdom
Hybrid
Junior
26-09-2025
Company background Company brand
Company Name
EA SPORTS
Job Title
Java Software Engineer - EA SPORTS FC
Job Description
**Job title:** Java Software Engineer – EA SPORTS FC **Role Summary:** Design, implement, and maintain large‑scale Java backend services for a global multiplayer video game. Collaborate with cross‑functional teams to add new features, optimize performance, and resolve defects across all stages of the release cycle. **Expat (Expectations):** - 3+ years of Java development experience. - 1+ year working on HTTP/REST online services. - Proficiency with SQL (MySQL preferred). - Expertise in unit testing (JUnit). - Comfortable using IntelliJ IDEA or Eclipse. **Key Responsibilities:** 1. Develop and evolve distributed, HTTP‑based backend services. 2. Code, test, debug, and release large Java projects with SQL databases. 3. Troubleshoot and resolve post‑QA, pre‑production, production, and live‑environment defects. 4. Participate in architectural design discussions and collaborate with designers, artists, and engineers. 5. Write clean, maintainable code and contribute to documentation and best practices. **Required Skills:** - Java (core, concurrency, networking, collections). - RESTful service design and HTTP protocol fundamentals. - SQL/MySQL database design, querying, and optimization. - Unit testing with JUnit; familiarity with test‑driven development. - IDE proficiency (IntelliJ IDEA, Eclipse). - Strong problem‑solving, debugging, and communication skills. **Required Education & Certifications:** - Bachelor’s degree in Computer Science, Software Engineering, or related field (or equivalent experience). ---
Vancouver, Canada
On site
Junior
03-10-2025
Company background Company brand
Company Name
EA SPORTS
Job Title
Gameplay Software Engineer
Job Description
Job title: Gameplay Software Engineer Role Summary: Design, implement, and iterate gameplay systems and mechanics for EA SPORTS FC, translating artistic and design concepts into functional code within a proprietary engine. Expectations: Deliver high-quality, maintainable C++ code; prototype and validate new gameplay features; collaborate closely with designers and artists; integrate systems with existing engine libraries; ensure performance, thread safety, and scalability. Key Responsibilities: - Translate design specifications into functional gameplay code. - Architect and implement AI, character control, multiplayer, and other gameplay subsystems. - Prototype new mechanics to validate design concepts and iterate quickly. - Create and maintain technical design documents for gameplay systems. - Develop tools and workflows that support feature creation and engine integration. - Debug and resolve gameplay issues using advanced debugging tools. - Optimize performance and manage multithreading and synchronization. Required Skills: - Proficiency in C++ and object‑oriented design. - Experience designing and implementing gameplay systems (AI, control, multiplayer). - Strong debugging skills and familiarity with debugging tools. - Knowledge of multithreaded architectures, synchronization, and performance optimization. - Good software engineering practices (code reviews, version control, testing). Required Education & Certifications: - Bachelor’s degree in Computer Science or related field, or equivalent professional experience.
Vancouver, Canada
On site
03-10-2025